BX Spice

Advanced · All seasons

Games
224
Game record
49–17521.9%
Series
5–6974 played
Stock diff
-230

Every rate on this page shows its denominator in the column beside it. A percentage drawn from fewer than 10 games (or 5 series) is still shown, marked like this. It is a real figure; it just should not be read as confidently as one built on eighty.

Series shape

FormatSeriesW–LAvg gamesSwept opp.Were sweptWent the distance
Best of 3404–362.3322513
Best of 5341–333.8501510

One row per format, never pooled. A career average across formats measures which seasons a club played, not how it plays: Seasons 0 and 2 ran best-of-3 regular seasons and the rest best-of-5. Sweeps and going the distance are counted against each format’s own target, so they do compare.

Home and away

SideGamesW–LWin %Stock diffSeriesSeries W–L
Home10826–8224.1%-100353–32
Away11623–9319.8%-130392–37

Read a gap here cautiously. Across all 1,146 games in league history the home side has won 51.9%, which is not distinguishable from a coin flip, and Season 3 leans the other way. One club’s split is a few dozen games a side.

With the series on the line

SituationGamesW–LWin %Stock diff
Facing eliminationA loss ends the series8718–6920.7%-85
On series pointA win ends the series395–3412.8%-40
Winner take allThe last game of a full-length series233–2013.0%-24
ClutchGame 3 or later7617–5922.4%-62
Leading the seriesAhead going into the game243–2112.5%-26
Series tiedLevel going into the game11025–8522.7%-111
Trailing the seriesBehind going into the game9021–6923.3%-93

The state of the series going intoeach game. The last three rows partition every game; the first four overlap each other and them: a winner-take-all game is also facing elimination, on series point and clutch. Clutch is game 3 or later, the league’s own definition. Whether a game is on the brink is judged by the wins that actually took the series, not by the stored best-of, which is wrong for seven Season 1 playoff series.

After game 1

Series stateSeriesW–LConversion
After winning game 1Series taken from an opening win165–1131.3%
After losing game 1Series taken from an opening loss580–580.0%
After leading by twoSeries where this club went two games clear33–0100.0% (small sample)
After trailing by twoSeries where this club fell two games behind500–500.0%

Series, not games. Comebacks are rare everywhere (league-wide only about one series in twenty is won from two games down), so a club’s own count is usually a handful, and most conversion rates here will carry the small-sample mark.

By game in the series

WinsLosses
Game 1
16–58
Game 2
16–58
Game 3
13–34
Game 4
3–16
Game 5
1–9

Where BX Spice wins and loses within a series. Bars are scaled to the busiest position, so length reads as how often and the split as how it went.

Character deployment

CharacterGamesWLWin %OpensClosesStock diff
Piranha Plant64244037.5%1727%1320%-28
Zero Suit Samus636579.5%1930%1016%-86
Snake54124222.2%2139%1426%-59
Pikachu2351821.7%939%313%-30
Bowser112918.2%436%436%-8
King K. Rool5050.0% (small sample)120%240%-11
Duck Hunt4040.0% (small sample)375%125%-8

Opens is game 1; closes is the game that ended a series of three or more. These are real roles rather than trivia, because of a league rule visible nowhere in the data: a character that wins a game does not play again in that series: league-wide a winner is followed by a different character 99.9% of the time, a loser only 68%. A club cannot ride its best pick, so something else has to close.

Stage by character

StageCharacterGamesWLWin %Stock diff
BattlefieldPikachu1010.0% (small sample)-2
BattlefieldPiranha Plant21150.0% (small sample)-1
BattlefieldSnake2020.0% (small sample)-3
BattlefieldZero Suit Samus4040.0% (small sample)-6
DreamlandPikachu21150.0% (small sample)-1
DreamlandPiranha Plant42250.0% (small sample)-1
DreamlandSnake1010.0% (small sample)-1
DreamlandZero Suit Samus2020.0% (small sample)-3
Final DestinationBowser2020.0% (small sample)-3
Final DestinationDuck Hunt2020.0% (small sample)-4
Final DestinationKing K. Rool1010.0% (small sample)-2
Final DestinationPikachu52340.0% (small sample)-4
Final DestinationPiranha Plant86275.0% (small sample)+5
Final DestinationSnake2571828.0%-23
Final DestinationZero Suit Samus103730.0%-6
Fountain of DreamsPikachu1010.0% (small sample)-3
Fountain of DreamsPiranha Plant31233.3% (small sample)-1
Fountain of DreamsSnake1010.0% (small sample)-1
Fountain of DreamsZero Suit Samus2020.0% (small sample)-4
Kalos Pokémon LeagueBowser110100.0% (small sample)+2
Kalos Pokémon LeaguePikachu21150.0% (small sample)-2
Kalos Pokémon LeaguePiranha Plant102820.0%-9
Kalos Pokémon LeagueSnake42250.0% (small sample)-2
Kalos Pokémon LeagueZero Suit Samus31233.3% (small sample)-1

The interaction the overview’s stage table cannot show: which stage a particular pick actually wins on. Cells go thin fast (league-wide only about a tenth of character-by-stage combinations reach 10 games), so most rates here carry the small-sample mark. Showing the top 24 of 46 combinations for the current sort, so re-sorting changes which rows appear. The club’s plain stage splits are on the overview.