QNS Team Waka

Advanced · All seasons

Games
70
Game record
165422.9%
Series
21719 played
Stock diff
-69

Every rate on this page shows its denominator in the column beside it. A percentage drawn from fewer than 10 games (or 5 series) is still shown, marked like this — it is a real figure, it just should not be read as confidently as one built on eighty.

Series shape

FormatSeriesW–LAvg gamesSwept opp.Were sweptWent the distance
Best of 5192173.680104

One row per format, never pooled. A career average across formats measures which seasons a club played, not how it plays: Seasons 0 and 2 ran best-of-3 regular seasons and the rest best-of-5. Sweeps and going the distance are counted against each format’s own target, so they do compare.

Home and away

SideGamesW–LWin %Stock diffSeriesSeries W–L
Home3382524.2%-33918
Away3782921.6%-361019

Read a gap here cautiously. Across all 1,146 games in league history the home side has won 51.9%, which is not distinguishable from a coin flip, and Season 3 leans the other way. One club’s split is a few dozen games a side.

With the series on the line

SituationGamesW–LWin %Stock diff
Facing eliminationA loss ends the series2141719.0%-26
On series pointA win ends the series112918.2%-11
Winner take allThe last game of a full-length series41325.0% (small sample)-4
ClutchGame 3 or later3262618.8%-37
Leading the seriesAhead going into the game124833.3%-5
Series tiedLevel going into the game2772025.9%-24
Trailing the seriesBehind going into the game3152616.1%-40

The state of the series going intoeach game. The last three rows partition every game; the first four overlap each other and them — a winner-take-all game is also facing elimination, on series point and clutch. Clutch is game 3 or later, the league’s own definition. Whether a game is on the brink is judged by the wins that actually took the series, not by the stored best-of, which is wrong for seven Season 1 playoff series.

After game 1

Series stateSeriesW–LConversion
After winning game 1Series taken from an opening win51420.0%
After losing game 1Series taken from an opening loss141137.1%
After leading by twoSeries where this club went two games clear31233.3% (small sample)
After trailing by twoSeries where this club fell two games behind140140.0%

Series, not games. Comebacks are rare everywhere — league-wide only about one series in twenty is won from two games down — so a club’s own count is usually a handful, and most conversion rates here will carry the small-sample mark.

By game in the series

WinsLosses
Game 1
514
Game 2
514
Game 3
316
Game 4
27
Game 5
13

Where QNS Team Waka wins and loses within a series. Bars are scaled to the busiest position, so length reads as how often and the split as how it went.

Character deployment

CharacterGamesWLWin %OpensClosesStock diff
King K. Rool2872125.0%725%829%-24
Bowser Jr.1661037.5%425%213%-8
Incineroar1221016.7%433%433%-13
Captain Falcon61516.7% (small sample)117%233%-9
Mii Brawler4040.0% (small sample)250%125%-8
Pac-man2020.0% (small sample)150%150%-4
Dr. Mario1010.0% (small sample)00%00%-1
Zero Suit Samus1010.0% (small sample)00%1100%-2

Opens is game 1; closes is the game that ended a series of three or more. These are real roles rather than trivia, because of a league rule visible nowhere in the data: a character that wins a game does not play again in that series — league-wide a winner is followed by a different character 99.9% of the time, a loser only 68%. A club cannot ride its best pick, so something else has to close.

Stage by character

StageCharacterGamesWLWin %Stock diff
Hollow BastionIncineroar4040.0% (small sample)-6
DreamlandKing K. Rool3030.0% (small sample)-5
DreamlandBowser Jr.2020.0% (small sample)-2
Final DestinationCaptain Falcon2020.0% (small sample)-5
Final DestinationMii Brawler2020.0% (small sample)-4
SmashvilleIncineroar2020.0% (small sample)-3
SmashvilleMii Brawler2020.0% (small sample)-4
Town and CityKing K. Rool2020.0% (small sample)-2
BattlefieldIncineroar1010.0% (small sample)-3
BattlefieldPac-man1010.0% (small sample)-2
Fountain of DreamsBowser Jr.1010.0% (small sample)-2
Kalos Pokémon LeagueBowser Jr.1010.0% (small sample)-2
Kalos Pokémon LeagueCaptain Falcon1010.0% (small sample)-2
Kalos Pokémon LeagueZero Suit Samus1010.0% (small sample)-2
Pokémon Stadium 2Dr. Mario1010.0% (small sample)-1
Pokémon Stadium 2Pac-man1010.0% (small sample)-2
SmashvilleCaptain Falcon1010.0% (small sample)-2
Town and CityIncineroar1010.0% (small sample)-1
Small BattlefieldKing K. Rool61516.7% (small sample)-8
Pokémon Stadium 2Bowser Jr.51420.0% (small sample)-6
BattlefieldKing K. Rool41325.0% (small sample)-4
Pokémon Stadium 2King K. Rool93633.3% (small sample)-5
Final DestinationKing K. Rool31233.3% (small sample)-1
DreamlandIncineroar21150.0% (small sample)0

The interaction the overview’s stage table cannot show: which stage a particular pick actually wins on. Cells go thin fast — league-wide only about a tenth of character-by-stage combinations reach 10 games — so most rates here carry the small-sample mark. Showing the top 24 of 31 combinations for the current sort, so re-sorting changes which rows appear. The club’s plain stage splits are on the overview.