RSW Mango Butter

Advanced · All seasons

Games
130
Game record
478336.2%
Series
112536 played
Stock diff
-68

Every rate on this page shows its denominator in the column beside it. A percentage drawn from fewer than 10 games (or 5 series) is still shown, marked like this — it is a real figure, it just should not be read as confidently as one built on eighty.

Series shape

FormatSeriesW–LAvg gamesSwept opp.Were sweptWent the distance
Best of 53611253.616157

One row per format, never pooled. A career average across formats measures which seasons a club played, not how it plays: Seasons 0 and 2 ran best-of-3 regular seasons and the rest best-of-5. Sweeps and going the distance are counted against each format’s own target, so they do compare.

Home and away

SideGamesW–LWin %Stock diffSeriesSeries W–L
Home60204033.3%-3516511
Away70274338.6%-3320614

Read a gap here cautiously. Across all 1,146 games in league history the home side has won 51.9%, which is not distinguishable from a coin flip, and Season 3 leans the other way. One club’s split is a few dozen games a side.

With the series on the line

SituationGamesW–LWin %Stock diff
Facing eliminationA loss ends the series3382524.2%-28
On series pointA win ends the series2011955.0%+4
Winner take allThe last game of a full-length series73442.9% (small sample)0
ClutchGame 3 or later58193932.8%-34
Leading the seriesAhead going into the game28161257.1%+6
Series tiedLevel going into the game55213438.2%-22
Trailing the seriesBehind going into the game47103721.3%-52

The state of the series going intoeach game. The last three rows partition every game; the first four overlap each other and them — a winner-take-all game is also facing elimination, on series point and clutch. Clutch is game 3 or later, the league’s own definition. Whether a game is on the brink is judged by the wins that actually took the series, not by the stored best-of, which is wrong for seven Season 1 playoff series.

After game 1

Series stateSeriesW–LConversion
After winning game 1Series taken from an opening win158753.3%
After losing game 1Series taken from an opening loss2131814.3%
After leading by twoSeries where this club went two games clear109190.0%
After trailing by twoSeries where this club fell two games behind220220.0%

Series, not games. Comebacks are rare everywhere — league-wide only about one series in twenty is won from two games down — so a club’s own count is usually a handful, and most conversion rates here will carry the small-sample mark.

By game in the series

WinsLosses
Game 1
1521
Game 2
1323
Game 3
1026
Game 4
69
Game 5
34

Where RSW Mango Butter wins and loses within a series. Bars are scaled to the busiest position, so length reads as how often and the split as how it went.

Character deployment

CharacterGamesWLWin %OpensClosesStock diff
Bowser31233.3% (small sample)133%133%-1
Dr. Mario1010.0% (small sample)1100%00%-2
King Dedede880100.0% (small sample)113%113%+10
Lucina1931615.8%526%842%-21
Mario104640.0%220%110%-7
Olimar4040.0% (small sample)125%125%-5
Pyra/Mythra27101737.0%933%1037%-14
R.O.B.2191242.9%838%419%-6
Roy2772025.9%415%726%-19
Shulk105550.0%440%330%-3

Opens is game 1; closes is the game that ended a series of three or more. These are real roles rather than trivia, because of a league rule visible nowhere in the data: a character that wins a game does not play again in that series — league-wide a winner is followed by a different character 99.9% of the time, a loser only 68%. A club cannot ride its best pick, so something else has to close.

Stage by character

StageCharacterGamesWLWin %Stock diff
Small BattlefieldPyra/Mythra104640.0%-6
Small BattlefieldRoy72528.6% (small sample)-5
SmashvillePyra/Mythra72528.6% (small sample)-6
Small BattlefieldR.O.B.61516.7% (small sample)-5
Hollow BastionPyra/Mythra5050.0% (small sample)-9
Hollow BastionR.O.B.52340.0% (small sample)-3
Pokémon Stadium 2Roy51420.0% (small sample)-6
BattlefieldR.O.B.42250.0% (small sample)+1
Hollow BastionRoy4040.0% (small sample)-5
SmashvilleLucina4040.0% (small sample)-7
SmashvilleRoy41325.0% (small sample)-3
Town and CityLucina4040.0% (small sample)-5
BattlefieldLucina31233.3% (small sample)-1
Final DestinationShulk32166.7% (small sample)0
Kalos Pokémon LeaguePyra/Mythra32166.7% (small sample)+2
Pokémon Stadium 2Lucina31233.3% (small sample)-3
Pokémon Stadium 2Shulk32166.7% (small sample)0
Small BattlefieldLucina31233.3% (small sample)-3
BattlefieldKing Dedede220100.0% (small sample)+2
DreamlandR.O.B.220100.0% (small sample)+2
DreamlandRoy2020.0% (small sample)-2
Final DestinationMario21150.0% (small sample)0
Hollow BastionMario21150.0% (small sample)-1
Kalos Pokémon LeagueR.O.B.21150.0% (small sample)0

The interaction the overview’s stage table cannot show: which stage a particular pick actually wins on. Cells go thin fast — league-wide only about a tenth of character-by-stage combinations reach 10 games — so most rates here carry the small-sample mark. Showing the top 24 of 56 combinations for the current sort, so re-sorting changes which rows appear. The club’s plain stage splits are on the overview.