Advanced · All seasons
Every rate on this page shows its denominator in the column beside it. A percentage drawn from fewer than 10 games (or 5 series) is still shown, marked like this. It is a real figure; it just should not be read as confidently as one built on eighty.
| Format | Series | W–L | Avg games | Swept opp. | Were swept | Went the distance |
|---|---|---|---|---|---|---|
| Best of 3 | 39 | 11–28 | 2.33 | 4 | 22 | 13 |
| Best of 5 | 58 | 10–48 | 3.93 | 3 | 18 | 17 |
One row per format, never pooled. A career average across formats measures which seasons a club played, not how it plays: Seasons 0 and 2 ran best-of-3 regular seasons and the rest best-of-5. Sweeps and going the distance are counted against each format’s own target, so they do compare.
| Side | Games | W–L | Win % | Stock diff | Series | Series W–L |
|---|---|---|---|---|---|---|
| Home | 136 | 38–98 | 27.9% | -96 | 43 | 8–35 |
| Away | 183 | 60–123 | 32.8% | -111 | 54 | 13–41 |
Read a gap here cautiously. Across all 1,146 games in league history the home side has won 51.9%, which is not distinguishable from a coin flip, and Season 3 leans the other way. One club’s split is a few dozen games a side.
| Situation | Games | W–L | Win % | Stock diff |
|---|---|---|---|---|
| Facing eliminationA loss ends the series | 116 | 40–76 | 34.5% | -64 |
| On series pointA win ends the series | 53 | 21–32 | 39.6% | -20 |
| Winner take allThe last game of a full-length series | 30 | 14–16 | 46.7% | -5 |
| ClutchGame 3 or later | 125 | 44–81 | 35.2% | -63 |
| Leading the seriesAhead going into the game | 41 | 11–30 | 26.8% | -28 |
| Series tiedLevel going into the game | 152 | 50–102 | 32.9% | -88 |
| Trailing the seriesBehind going into the game | 126 | 37–89 | 29.4% | -91 |
The state of the series going intoeach game. The last three rows partition every game; the first four overlap each other and them: a winner-take-all game is also facing elimination, on series point and clutch. Clutch is game 3 or later, the league’s own definition. Whether a game is on the brink is judged by the wins that actually took the series, not by the stored best-of, which is wrong for seven Season 1 playoff series.
| Series state | Series | W–L | Conversion |
|---|---|---|---|
| After winning game 1Series taken from an opening win | 28 | 14–14 | 50.0% |
| After losing game 1Series taken from an opening loss | 69 | 7–62 | 10.1% |
| After leading by twoSeries where this club went two games clear | 8 | 8–0 | 100.0% |
| After trailing by twoSeries where this club fell two games behind | 63 | 1–62 | 1.6% |
Series, not games. Comebacks are rare everywhere (league-wide only about one series in twenty is won from two games down), so a club’s own count is usually a handful, and most conversion rates here will carry the small-sample mark.
Where SF How Many Stocks wins and loses within a series. Bars are scaled to the busiest position, so length reads as how often and the split as how it went.
| Character | Games | W | L | Win % | Opens | Closes | Stock diff |
|---|---|---|---|---|---|---|---|
| 82 | 29 | 53 | 35.4% | 1721% | 2328% | -42 | |
| 53 | 20 | 33 | 37.7% | 1732% | 48% | -22 | |
| 39 | 12 | 27 | 30.8% | 1231% | 1128% | -25 | |
| 32 | 11 | 21 | 34.4% | 928% | 825% | -17 | |
| 18 | 5 | 13 | 27.8% | 422% | 528% | -12 | |
| 14 | 2 | 12 | 14.3% | 429% | 429% | -18 | |
| 14 | 4 | 10 | 28.6% | 429% | 429% | -13 | |
| 11 | 2 | 9 | 18.2% | 873% | 218% | -10 | |
| 8 | 2 | 6 | 25.0% (small sample) | 338% | 113% | -6 | |
| 7 | 1 | 6 | 14.3% (small sample) | 457% | 229% | -7 | |
| 7 | 2 | 5 | 28.6% (small sample) | 686% | 00% | -6 | |
| 7 | 3 | 4 | 42.9% (small sample) | 229% | 00% | -1 | |
| 7 | 1 | 6 | 14.3% (small sample) | 229% | 229% | -6 | |
| 6 | 3 | 3 | 50.0% (small sample) | 00% | 233% | 0 | |
| 5 | 1 | 4 | 20.0% (small sample) | 360% | 120% | -5 | |
| 3 | 0 | 3 | 0.0% (small sample) | 00% | 267% | -5 | |
| 3 | 0 | 3 | 0.0% (small sample) | 267% | 00% | -5 | |
| 1 | 0 | 1 | 0.0% (small sample) | 00% | 00% | -2 | |
| 1 | 0 | 1 | 0.0% (small sample) | 00% | 00% | -2 | |
| 1 | 0 | 1 | 0.0% (small sample) | 00% | 00% | -3 |
Opens is game 1; closes is the game that ended a series of three or more. These are real roles rather than trivia, because of a league rule visible nowhere in the data: a character that wins a game does not play again in that series: league-wide a winner is followed by a different character 99.9% of the time, a loser only 68%. A club cannot ride its best pick, so something else has to close.
| Stage | Character | Games | W | L | Win % | Stock diff |
|---|---|---|---|---|---|---|
| Town and City | 2 | 2 | 0 | 100.0% (small sample) | +3 | |
| Town and City | 2 | 2 | 0 | 100.0% (small sample) | +2 | |
| Dreamland | 1 | 1 | 0 | 100.0% (small sample) | +1 | |
| Final Destination | 1 | 1 | 0 | 100.0% (small sample) | +1 | |
| Final Destination | 1 | 1 | 0 | 100.0% (small sample) | +1 | |
| Kalos Pokémon League | 1 | 1 | 0 | 100.0% (small sample) | +2 | |
| Kalos Pokémon League | 1 | 1 | 0 | 100.0% (small sample) | +1 | |
| Kalos Pokémon League | 1 | 1 | 0 | 100.0% (small sample) | +2 | |
| Pokémon Stadium 2 | 1 | 1 | 0 | 100.0% (small sample) | +1 | |
| Town and City | 1 | 1 | 0 | 100.0% (small sample) | +1 | |
| Town and City | 1 | 1 | 0 | 100.0% (small sample) | +2 | |
| Battlefield | 3 | 2 | 1 | 66.7% (small sample) | +2 | |
| Pokémon Stadium 2 | 3 | 2 | 1 | 66.7% (small sample) | 0 | |
| Battlefield | 2 | 1 | 1 | 50.0% (small sample) | -1 | |
| Final Destination | 2 | 1 | 1 | 50.0% (small sample) | 0 | |
| Fountain of Dreams | 2 | 1 | 1 | 50.0% (small sample) | 0 | |
| Fountain of Dreams | 2 | 1 | 1 | 50.0% (small sample) | 0 | |
| Fountain of Dreams | 2 | 1 | 1 | 50.0% (small sample) | +1 | |
| Hollow Bastion | 2 | 1 | 1 | 50.0% (small sample) | 0 | |
| Kalos Pokémon League | 2 | 1 | 1 | 50.0% (small sample) | 0 | |
| Small Battlefield | 2 | 1 | 1 | 50.0% (small sample) | 0 | |
| Small Battlefield | 2 | 1 | 1 | 50.0% (small sample) | +1 | |
| Smashville | 2 | 1 | 1 | 50.0% (small sample) | -1 | |
| Town and City | 2 | 1 | 1 | 50.0% (small sample) | -1 |
The interaction the overview’s stage table cannot show: which stage a particular pick actually wins on. Cells go thin fast (league-wide only about a tenth of character-by-stage combinations reach 10 games), so most rates here carry the small-sample mark. Showing the top 24 of 103 combinations for the current sort, so re-sorting changes which rows appear. The club’s plain stage splits are on the overview.