TPA HYPE Gaming

Advanced · All seasons

Games
309
Game record
2208971.2%
Series
762096 played
Stock diff
+265

Every rate on this page shows its denominator in the column beside it. A percentage drawn from fewer than 10 games (or 5 series) is still shown, marked like this — it is a real figure, it just should not be read as confidently as one built on eighty.

Series shape

FormatSeriesW–LAvg gamesSwept opp.Were sweptWent the distance
Best of 3373162.2724310
Best of 55743143.7424211
Best of 72206.00000

One row per format, never pooled. A career average across formats measures which seasons a club played, not how it plays: Seasons 0 and 2 ran best-of-3 regular seasons and the rest best-of-5. Sweeps and going the distance are counted against each format’s own target, so they do compare.

Home and away

SideGamesW–LWin %Stock diffSeriesSeries W–L
Home1651204572.7%+148524111
Away1441004469.4%+11744359

Read a gap here cautiously. Across all 1,146 games in league history the home side has won 51.9%, which is not distinguishable from a coin flip, and Season 3 leans the other way. One club’s split is a few dozen games a side.

With the series on the line

SituationGamesW–LWin %Stock diff
Facing eliminationA loss ends the series47272057.4%+18
On series pointA win ends the series104762873.1%+90
Winner take allThe last game of a full-length series2112957.1%+8
ClutchGame 3 or later117764165.0%+67
Leading the seriesAhead going into the game130973374.6%+126
Series tiedLevel going into the game1391003971.9%+124
Trailing the seriesBehind going into the game40231757.5%+15

The state of the series going intoeach game. The last three rows partition every game; the first four overlap each other and them — a winner-take-all game is also facing elimination, on series point and clutch. Clutch is game 3 or later, the league’s own definition. Whether a game is on the brink is judged by the wins that actually took the series, not by the stored best-of, which is wrong for seven Season 1 playoff series.

After game 1

Series stateSeriesW–LConversion
After winning game 1Series taken from an opening win7566988.0%
After losing game 1Series taken from an opening loss21101147.6%
After leading by twoSeries where this club went two games clear6765297.0%
After trailing by twoSeries where this club fell two games behind141137.1%

Series, not games. Comebacks are rare everywhere — league-wide only about one series in twenty is won from two games down — so a club’s own count is usually a handful, and most conversion rates here will carry the small-sample mark.

By game in the series

WinsLosses
Game 1
7521
Game 2
6927
Game 3
4623
Game 4
2112
Game 5
76
Game 6
20

Where TPA HYPE Gaming wins and loses within a series. Bars are scaled to the busiest position, so length reads as how often and the split as how it went.

Character deployment

CharacterGamesWLWin %OpensClosesStock diff
Pichu110100.0% (small sample)1100%00%+2
Sheik1010.0% (small sample)00%00%-1
Jigglypuff21150.0% (small sample)00%150%0
Sonic110100.0% (small sample)00%1100%+1
Pyra/Mythra73442.9% (small sample)114%229%-1
Ike1512380.0%320%320%+17
King K. Rool3529682.9%720%823%+43
Diddy Kong32191359.4%825%928%+11
DK102822080.4%5150%1111%+125
Joker68452366.2%1826%1725%+50
Fox45271860.0%716%1738%+18

Opens is game 1; closes is the game that ended a series of three or more. These are real roles rather than trivia, because of a league rule visible nowhere in the data: a character that wins a game does not play again in that series — league-wide a winner is followed by a different character 99.9% of the time, a loser only 68%. A club cannot ride its best pick, so something else has to close.

Stage by character

StageCharacterGamesWLWin %Stock diff
Small BattlefieldDK3429585.3%+49
Pokémon Stadium 2DK2115671.4%+21
Small BattlefieldJoker2113861.9%+15
Hollow BastionFox1410471.4%+10
Pokémon Stadium 2King K. Rool1412285.7%+19
Pokémon Stadium 2Joker137653.8%+3
BattlefieldDK119281.8%+15
DreamlandDK109190.0%+12
Hollow BastionJoker95455.6% (small sample)+6
Final DestinationDK76185.7% (small sample)+9
Kalos Pokémon LeagueDiddy Kong73442.9% (small sample)0
Final DestinationDiddy Kong64266.7% (small sample)+4
Kalos Pokémon LeagueJoker65183.3% (small sample)+5
Pokémon Stadium 2Diddy Kong63350.0% (small sample)+1
Pokémon Stadium 2Ike65183.3% (small sample)+8
Town and CityDK65183.3% (small sample)+8
Pokémon Stadium 2Fox52340.0% (small sample)-3
Small BattlefieldDiddy Kong52340.0% (small sample)-2
SmashvilleKing K. Rool54180.0% (small sample)+6
Town and CityJoker550100.0% (small sample)+9
BattlefieldKing K. Rool42250.0% (small sample)0
DreamlandFox41325.0% (small sample)-3
Final DestinationJoker440100.0% (small sample)+9
Fountain of DreamsDK43175.0% (small sample)+4

The interaction the overview’s stage table cannot show: which stage a particular pick actually wins on. Cells go thin fast — league-wide only about a tenth of character-by-stage combinations reach 10 games — so most rates here carry the small-sample mark. Showing the top 24 of 59 combinations for the current sort, so re-sorting changes which rows appear. The club’s plain stage splits are on the overview.