TPA Bridge 4

Advanced · All seasons

Games
381
Game record
262–11968.8%
Series
90–23113 played
Stock diff
+239

Every rate on this page shows its denominator in the column beside it. A percentage drawn from fewer than 10 games (or 5 series) is still shown, marked like this. It is a real figure; it just should not be read as confidently as one built on eighty.

Series shape

FormatSeriesW–LAvg gamesSwept opp.Were sweptWent the distance
Best of 34032–82.2724511
Best of 57057–133.8922216
Best of 731–26.00000

One row per format, never pooled. A career average across formats measures which seasons a club played, not how it plays: Seasons 0 and 2 ran best-of-3 regular seasons and the rest best-of-5. Sweeps and going the distance are counted against each format’s own target, so they do compare.

Home and away

SideGamesW–LWin %Stock diffSeriesSeries W–L
Home212143–6967.5%+1226250–12
Away169119–5070.4%+1175140–11

Read a gap here cautiously. Across all 1,146 games in league history the home side has won 51.9%, which is not distinguishable from a coin flip, and Season 3 leans the other way. One club’s split is a few dozen games a side.

With the series on the line

SituationGamesW–LWin %Stock diff
Facing eliminationA loss ends the series5330–2356.6%+6
On series pointA win ends the series12990–3969.8%+88
Winner take allThe last game of a full-length series2719–870.4%+13
ClutchGame 3 or later155100–5564.5%+78
Leading the seriesAhead going into the game151106–4570.2%+109
Series tiedLevel going into the game177122–5568.9%+112
Trailing the seriesBehind going into the game5334–1964.2%+18

The state of the series going intoeach game. The last three rows partition every game; the first four overlap each other and them: a winner-take-all game is also facing elimination, on series point and clutch. Clutch is game 3 or later, the league’s own definition. Whether a game is on the brink is judged by the wins that actually took the series, not by the stored best-of, which is wrong for seven Season 1 playoff series.

After game 1

Series stateSeriesW–LConversion
After winning game 1Series taken from an opening win7974–593.7%
After losing game 1Series taken from an opening loss3416–1847.1%
After leading by twoSeries where this club went two games clear7373–0100.0%
After trailing by twoSeries where this club fell two games behind160–160.0%

Series, not games. Comebacks are rare everywhere (league-wide only about one series in twenty is won from two games down), so a club’s own count is usually a handful, and most conversion rates here will carry the small-sample mark.

By game in the series

WinsLosses
Game 1
79–34
Game 2
83–30
Game 3
56–28
Game 4
32–17
Game 5
11–8
Game 6
1–2

Where TPA Bridge 4 wins and loses within a series. Bars are scaled to the busiest position, so length reads as how often and the split as how it went.

Character deployment

CharacterGamesWLWin %OpensClosesStock diff
Toon Link59362361.0%2136%1322%+16
Sora58391967.2%1628%1322%+29
Zelda3533294.3%823%1234%+50
Inkling49391079.6%1633%612%+39
Roy2719870.4%726%622%+18
Kazuya2618869.2%1246%519%+22
Young Link149564.3%321%536%+8
Sephiroth1610662.5%744%425%+12
Wolf105550.0%110%440%+1
Ridley85362.5% (small sample)450%338%+3
Hero76185.7% (small sample)114%343%+11
Lucario64266.7% (small sample)233%350%+3
Shulk96366.7% (small sample)111%222%+5
Bowser Jr.1713476.5%529%16%+17
Corrin105550.0%220%110%+1
Dark Samus74357.1% (small sample)114%114%+4
Ness31233.3% (small sample)00%133%-1
Pokemon Trainer110100.0% (small sample)00%1100%+2
Dark Pit75271.4% (small sample)343%00%+6
Sheik61516.7% (small sample)117%00%-5
Robin31233.3% (small sample)00%00%-4
Pichu21150.0% (small sample)150%00%0
King Dedede110100.0% (small sample)1100%00%+2

Opens is game 1; closes is the game that ended a series of three or more. These are real roles rather than trivia, because of a league rule visible nowhere in the data: a character that wins a game does not play again in that series: league-wide a winner is followed by a different character 99.9% of the time, a loser only 68%. A club cannot ride its best pick, so something else has to close.

Stage by character

StageCharacterGamesWLWin %Stock diff
Pokémon Stadium 2Sora147750.0%-4
Small BattlefieldInkling149564.3%+5
Pokémon Stadium 2Inkling1210283.3%+11
Pokémon Stadium 2Toon Link115645.5%+1
Hollow BastionToon Link106460.0%+4
Pokémon Stadium 2Roy108280.0%+10
Small BattlefieldSora107370.0%+4
Small BattlefieldToon Link104640.0%-5
BattlefieldSora96366.7% (small sample)+4
Kalos Pokémon LeagueToon Link98188.9% (small sample)+10
Kalos Pokémon LeagueSora87187.5% (small sample)+9
Small BattlefieldKazuya86275.0% (small sample)+8
Small BattlefieldZelda87187.5% (small sample)+13
BattlefieldInkling660100.0% (small sample)+7
BattlefieldKazuya660100.0% (small sample)+11
BattlefieldToon Link64266.7% (small sample)+2
Final DestinationKazuya65183.3% (small sample)+6
Final DestinationToon Link63350.0% (small sample)-1
Final DestinationZelda660100.0% (small sample)+8
Hollow BastionSephiroth63350.0% (small sample)+2
Hollow BastionSora62433.3% (small sample)+1
Pokémon Stadium 2Zelda660100.0% (small sample)+10
DreamlandSora54180.0% (small sample)+6
Hollow BastionZelda550100.0% (small sample)+9

The interaction the overview’s stage table cannot show: which stage a particular pick actually wins on. Cells go thin fast (league-wide only about a tenth of character-by-stage combinations reach 10 games), so most rates here carry the small-sample mark. Showing the top 24 of 119 combinations for the current sort, so re-sorting changes which rows appear. The club’s plain stage splits are on the overview.