Advanced · All seasons
Every rate on this page shows its denominator in the column beside it. A percentage drawn from fewer than 10 games (or 5 series) is still shown, marked like this. It is a real figure; it just should not be read as confidently as one built on eighty.
| Format | Series | W–L | Avg games | Swept opp. | Were swept | Went the distance |
|---|---|---|---|---|---|---|
| Best of 3 | 40 | 32–8 | 2.27 | 24 | 5 | 11 |
| Best of 5 | 70 | 57–13 | 3.89 | 22 | 2 | 16 |
| Best of 7 | 3 | 1–2 | 6.00 | 0 | 0 | 0 |
One row per format, never pooled. A career average across formats measures which seasons a club played, not how it plays: Seasons 0 and 2 ran best-of-3 regular seasons and the rest best-of-5. Sweeps and going the distance are counted against each format’s own target, so they do compare.
| Side | Games | W–L | Win % | Stock diff | Series | Series W–L |
|---|---|---|---|---|---|---|
| Home | 212 | 143–69 | 67.5% | +122 | 62 | 50–12 |
| Away | 169 | 119–50 | 70.4% | +117 | 51 | 40–11 |
Read a gap here cautiously. Across all 1,146 games in league history the home side has won 51.9%, which is not distinguishable from a coin flip, and Season 3 leans the other way. One club’s split is a few dozen games a side.
| Situation | Games | W–L | Win % | Stock diff |
|---|---|---|---|---|
| Facing eliminationA loss ends the series | 53 | 30–23 | 56.6% | +6 |
| On series pointA win ends the series | 129 | 90–39 | 69.8% | +88 |
| Winner take allThe last game of a full-length series | 27 | 19–8 | 70.4% | +13 |
| ClutchGame 3 or later | 155 | 100–55 | 64.5% | +78 |
| Leading the seriesAhead going into the game | 151 | 106–45 | 70.2% | +109 |
| Series tiedLevel going into the game | 177 | 122–55 | 68.9% | +112 |
| Trailing the seriesBehind going into the game | 53 | 34–19 | 64.2% | +18 |
The state of the series going intoeach game. The last three rows partition every game; the first four overlap each other and them: a winner-take-all game is also facing elimination, on series point and clutch. Clutch is game 3 or later, the league’s own definition. Whether a game is on the brink is judged by the wins that actually took the series, not by the stored best-of, which is wrong for seven Season 1 playoff series.
| Series state | Series | W–L | Conversion |
|---|---|---|---|
| After winning game 1Series taken from an opening win | 79 | 74–5 | 93.7% |
| After losing game 1Series taken from an opening loss | 34 | 16–18 | 47.1% |
| After leading by twoSeries where this club went two games clear | 73 | 73–0 | 100.0% |
| After trailing by twoSeries where this club fell two games behind | 16 | 0–16 | 0.0% |
Series, not games. Comebacks are rare everywhere (league-wide only about one series in twenty is won from two games down), so a club’s own count is usually a handful, and most conversion rates here will carry the small-sample mark.
Where TPA Bridge 4 wins and loses within a series. Bars are scaled to the busiest position, so length reads as how often and the split as how it went.
| Character | Games | W | L | Win % | Opens | Closes | Stock diff |
|---|---|---|---|---|---|---|---|
| 35 | 33 | 2 | 94.3% | 823% | 1234% | +50 | |
| 49 | 39 | 10 | 79.6% | 1633% | 612% | +39 | |
| 58 | 39 | 19 | 67.2% | 1628% | 1322% | +29 | |
| 26 | 18 | 8 | 69.2% | 1246% | 519% | +22 | |
| 27 | 19 | 8 | 70.4% | 726% | 622% | +18 | |
| 17 | 13 | 4 | 76.5% | 529% | 16% | +17 | |
| 59 | 36 | 23 | 61.0% | 2136% | 1322% | +16 | |
| 16 | 10 | 6 | 62.5% | 744% | 425% | +12 | |
| 7 | 6 | 1 | 85.7% (small sample) | 114% | 343% | +11 | |
| 14 | 9 | 5 | 64.3% | 321% | 536% | +8 | |
| 7 | 5 | 2 | 71.4% (small sample) | 343% | 00% | +6 | |
| 9 | 6 | 3 | 66.7% (small sample) | 111% | 222% | +5 | |
| 7 | 4 | 3 | 57.1% (small sample) | 114% | 114% | +4 | |
| 8 | 5 | 3 | 62.5% (small sample) | 450% | 338% | +3 | |
| 6 | 4 | 2 | 66.7% (small sample) | 233% | 350% | +3 | |
| 1 | 1 | 0 | 100.0% (small sample) | 1100% | 00% | +2 | |
| 1 | 1 | 0 | 100.0% (small sample) | 00% | 1100% | +2 | |
| 10 | 5 | 5 | 50.0% | 220% | 110% | +1 | |
| 10 | 5 | 5 | 50.0% | 110% | 440% | +1 | |
| 2 | 1 | 1 | 50.0% (small sample) | 150% | 00% | 0 | |
| 3 | 1 | 2 | 33.3% (small sample) | 00% | 133% | -1 | |
| 3 | 1 | 2 | 33.3% (small sample) | 00% | 00% | -4 | |
| 6 | 1 | 5 | 16.7% (small sample) | 117% | 00% | -5 |
Opens is game 1; closes is the game that ended a series of three or more. These are real roles rather than trivia, because of a league rule visible nowhere in the data: a character that wins a game does not play again in that series: league-wide a winner is followed by a different character 99.9% of the time, a loser only 68%. A club cannot ride its best pick, so something else has to close.
| Stage | Character | Games | W | L | Win % | Stock diff |
|---|---|---|---|---|---|---|
| Pokémon Stadium 2 | 14 | 7 | 7 | 50.0% | -4 | |
| Small Battlefield | 14 | 9 | 5 | 64.3% | +5 | |
| Pokémon Stadium 2 | 12 | 10 | 2 | 83.3% | +11 | |
| Pokémon Stadium 2 | 11 | 5 | 6 | 45.5% | +1 | |
| Hollow Bastion | 10 | 6 | 4 | 60.0% | +4 | |
| Pokémon Stadium 2 | 10 | 8 | 2 | 80.0% | +10 | |
| Small Battlefield | 10 | 7 | 3 | 70.0% | +4 | |
| Small Battlefield | 10 | 4 | 6 | 40.0% | -5 | |
| Battlefield | 9 | 6 | 3 | 66.7% (small sample) | +4 | |
| Kalos Pokémon League | 9 | 8 | 1 | 88.9% (small sample) | +10 | |
| Kalos Pokémon League | 8 | 7 | 1 | 87.5% (small sample) | +9 | |
| Small Battlefield | 8 | 6 | 2 | 75.0% (small sample) | +8 | |
| Small Battlefield | 8 | 7 | 1 | 87.5% (small sample) | +13 | |
| Battlefield | 6 | 6 | 0 | 100.0% (small sample) | +7 | |
| Battlefield | 6 | 6 | 0 | 100.0% (small sample) | +11 | |
| Battlefield | 6 | 4 | 2 | 66.7% (small sample) | +2 | |
| Final Destination | 6 | 5 | 1 | 83.3% (small sample) | +6 | |
| Final Destination | 6 | 3 | 3 | 50.0% (small sample) | -1 | |
| Final Destination | 6 | 6 | 0 | 100.0% (small sample) | +8 | |
| Hollow Bastion | 6 | 3 | 3 | 50.0% (small sample) | +2 | |
| Hollow Bastion | 6 | 2 | 4 | 33.3% (small sample) | +1 | |
| Pokémon Stadium 2 | 6 | 6 | 0 | 100.0% (small sample) | +10 | |
| Dreamland | 5 | 4 | 1 | 80.0% (small sample) | +6 | |
| Hollow Bastion | 5 | 5 | 0 | 100.0% (small sample) | +9 |
The interaction the overview’s stage table cannot show: which stage a particular pick actually wins on. Cells go thin fast (league-wide only about a tenth of character-by-stage combinations reach 10 games), so most rates here carry the small-sample mark. Showing the top 24 of 119 combinations for the current sort, so re-sorting changes which rows appear. The club’s plain stage splits are on the overview.